Showing posts with label Devos IV. Show all posts
Showing posts with label Devos IV. Show all posts

Monday, 20 February 2017

589 - Sorting Stuff Out (2) 40K Imperial Guard Medics?!

Hullo!

Yes - Cadia itself may indeed have fallen*, but these still remain untold millions of their brave personnel strewn across the shrinking Imperium...

...and here are a few of their finest. A wee side project for the indefatigable Zzzzzz, these models form a mixed medical squad - and boy are they mixed:
A 14-strong team. Assorted medics and their security detail.
Most were built on arrival; about six are painted, which gives
me an idea for the scheme. The delay was in getting some
rubble onto their bases. Luckily, I'm used to Zzzzzz's style.
A close-up. These models - differing slightly in scaling maybe -
are fantastic! Just beautifully made...if possibly a little deficient
in the 'blouse buttons' department..>!
Different crappy lighting
I shall get them painted up over the coming month or so (Ha! - you know my painting speed by now, right?) as they've reached the top of my painting list, but I need to mask off the models and get the bases spray-primed properly.

Oh, and I had the singular pleasure of a fleeting visit to Chez Zzzzz last week (Devos IV) and I came away with another construction project for him: six missile systems from these absolute beauties!
Ratgard's cool-looking 'Vampyrum' SAM launcher system
(used without permission from website, above)
So that's where I am with 40K. A little bit of a blast from the Draxian past, but I'm looking forward to practising the painting of whites and greys again - something I've always struggled with.

Watch this space, eh?!

- D.

*Spoiler alert.

Tuesday, 29 September 2015

527 - The Second Siege of Agratha - Aftermath Part 3

First Battalion, 24th Cadian Regiment of Foot (Mechanised).

Lieutenant Danvers signed off the last chit. It honestly was “with regret” that he wrote, and he didn’t doubt that the four of them really had made “the supreme sacrifice”, but it still felt somehow hollow. 

Getting out had been hellish. Higher command were still calling it an extraction, but it was dangerously close to a rout, and if it hadn’t been for his troopers’ training and experience, they could well have gone under. Luckily the orkish attack had blown itself out, and those beasts still lurching around the battlefield were too concerned with looting or petty squabbling to give chase. He’d never seen a fight so utterly over.

But ‘over’ it really was. Time had seemed to slow down, but Danvers had seen it with his own eyes: the Colours of the second battalion had fallen, and with them the famous Admiral Drax.

                    ooOoo

He’d met the man once – some seven years ago when The Hon. Admiral Horatio Catweazle Drax had undertaken his first review as Regimental Colonel. As the then most junior officer of the senior platoon in his battalion, it’d inevitably fallen upon Danvers to escort the Admiral through his review. 

Like everyone else he was mildly baffled and professionally scornful of a naval officer taking command, but – like everyone else – he’d swiftly changed his mind. Rumour had it that Drax’s appointment had been just the latest in a spate of increasingly substantial administrative errors, but when Colonels Anson, Melville and Pulleine had retained their posts at the head of their respective battalions, it became clear that there was more to it. Danvers had no idea what Drax’s mission might have been, but the Admiral had quite obviously had a Very Good Reason for moving his flag to the Cadian 24th.
Drax, Deddog and some of the other Key Personalities on the start line.
Now, after too many engagements, a great deal of hard-won victories and too little respite, the men would follow him anywhere. The name ‘Drax’ had in itself become synonymous with the Cadian 24th, and glory after glory had followed.

“had”.

- had.

                    ooOoo

The Admiral had gone down fighting; of that there could be no question. By the time Danvers’ platoon had clawed their way through to the front line, B Company of the Second had been practically eradicated, but he knew what he had seen away in the centre, even as Guardsmen Denney and Hether had been ripped apart by shoota fire within arm’s reach, right in front of him. Time had slowed and hardened into clarity.

He’d seen the orgryn, Deddog, heaving up the shattered remains of a huge ork walker and unceremoniously dragging the Admiral out from beneath it, whereupon he rallied those troopers who’d rushed to his aid, shouted orders to Melville and his command squad and immediately strode forward toward the brave guardsman slumped over the comms array.
Drax and his enlarged command group lead by example and fly out across into no-man's land to rescue the stranded guardsman. This is just after the near-fatal encounter with the ork walker.
Their objective.
As the first of the orkish infantry had broken through past the shattered skullhammer wagon they had made to assault the command group, but the right-hand elements of the Death Korps and the last reserves of B Company’s riflemen and veterans had surged forwards and eradicated them in an unholy amount of flame and lasfire, enabling Drax, Melville and the others to reach the comms array.
They reach the skullhammer
Barely a minute later though, the air itself was rent apart by a vast explosion: the command leviathan of the brave Praetorians on their left flank, beyond the Krieg, had been breached. Danvers’ eyes briefly focussed through the acrid smoke on its fighting top and saw the green bodies clambering up the side – using power claws just like ice axes to reach the parapet. In that instant, the tide turned.

As the concussion of the explosion swept past him, Danvers had seen the boss’s command group get defiantly back to its feet. What a sight that had been – the Emperor Himself would have wept to see them:

Drax – of course – resplendent in his now grubby and scorched pelisse and medals over a once-white cvercoat; Col. Melville, more muted in his field dress; the Lord Commissar of the Second (whose name Danvers had never known); another commissar; the vast bulk of Nork Deddog; some veteran troopers of B Coy HQ and also, Danvers had noticed, Lt. Harmer of second platoon – a fine officer and a man with whom he’d shared both foxhole and mess. It appeared that Harmer had been the one to lead the counter-charge to protect Drax’s run forward, and now he’d thrown his own command squad into the looming melee. Power sword drawn and faithful corgi ever at his heels, Harmer was there, right at Drax’s side when the green tide hit them.

With a bloodcurdling scream, Warboss Pike-Ee’s mob descended upon Drax’s command group – literally – jumping down with from the wreck of the skullhammer. Sgt Lindley of the Veterans and one of Melville’s aides rushed to intercede, but carving a bloody arc through the air, the warboss’s power claw scythed them both in two as he swept them out of his path. He wanted Drax.

 The fight was brutally one-sided, and although the bravest of defences was offered, it took less than a minute for the end to come. Still in slow motion, and even as he issued orders to his own troopers, Danvers had seen flashes of those heroic final moments: the Lord Commissar’s power fist closed – crackling – around a Nob’s throat and crushing it to nothing even as his own head had been unceremoniously stove in by an unceremonious swat of an enormous green backhand swipe; an elderly veteran plasma gunner quite literally shoving Melville out of the way and taking for himself the fatal swipe of a jagged ork choppa before the merciless backswing of the same weapon cut down deep into the colonel himself, burying itself in colonel, veteran and ground alike so that the green monster had to let go of the blade.

He saw Deddog – furious in rage at seeing the colonel prone but torn in his loyalties between the dying Melville and the Admiral – deciding that violent recrimination would be the best form of emotional outlet and picking up the offending Nob by the shoulders and slamming the hapless ork’s body and legs left and right into the rest of the green mass, the brutal impact of which laid low at least another two of Pike-Ee’s Nobs. This would doubtless have continued had Deddog not overbalanced himself and been buried – apparently dazed – under not only the body he’d been wielding but also a press of other orks.

He saw Harmer. Harmer was one of the last to fall – somehow parrying blows aimed at both him and Drax, and hacking away with his clumsy old power sword in one hand and the torn colours grasped in the other. Danvers missed the detail of what happened next to Harmer’s in the melee, but very soon thereafter he saw the man lifted up and punched clear up into the air, and to his relief Danvers had realised from the rag-doll movement as he arced down that Harmer was killed by the fell blow of whatever it was had sent him flying. Danvers had noted with a morbid satisfaction that, still grasped in Harmer’s left hand but now torn from the shaft and in part wrapped round the lieutenant’s own shoulders, had been the colours. Protected even unto death.

And then there was Drax. Never had Danvers seen such calm, unflappable dignity in death. Now pattered with gore and grease and viscera, Drax had stood with the apparent poise of one on the parade ground and yet had somehow still moved with astonishing grace and precision. He was not a big man, nor was he prone to flashy great weapons, but Drax deftly parried, countered and riposted blow after blow after blow from Nobs and Pike-Ee alike…until – with the eventual death of Harmer – a low-life grot had snuck in behind the Admiral and shivved him with some crude, ugly coarse blade – up, under the rear-plate of his cuirass and into what must have been his spinal column.

It was over.
It was over.
Danvers couldn’t see his face, but he saw the great man go rigid. The thug Pike-Ee barely seemed to register the change, but the half-second pause was enough. Pike-Ee’s next blow felled Drax, and then it was butchery. They fell upon him like carrion beasts and within seconds the Admiral’s body and anything of his which could possibly be considered a ‘trophy’ was ripped apart, ripped off and gone.
Pict from Imperial Navy P-R drone: the last moves of Admiral Drax.
                    ooOoo

Danvers had done very well. His small armoured fist platoon had, on its arrival, secured for the Emperor the remains and machine spirits of two great engines of war, and he knew he’d done the Emperor great service, but he could take no satisfaction in his own small victory having seen the wholesale destruction of the second battalion and its brave men and commanders.

Within minutes of seeing off the last of the weakening ork attacks in his section, Danvers and his men had been recalled. Their line of withdrawal didn’t take them any closer to the scene of Drax’s last stand, and besides, there was such a press of corpses and debris that by that time that looking would have been pointless, but Danvers was gratified by one particular detail he noticed as his driver painstakingly reversed:

Nork Deddog – apparently having dragged himself out of the detritus was slowly, sullenly, trudging back through the lines. Held with his right hand in front of him, and transfixing him almost like some cheap talisman might transfix a child, was Drax’s broad, star-shaped Honorifica Imperialis – miraculously unscathed and unlooted. Cradled tenderly in the crook of Nork’s left elbow was the one other survivor: battered and bloodied, masterless and grieving but with all four legs still working and a new-found ally in the gigantic ogryn, was After The War.

                    ooOoo

Danvers slid the three faceless chits across to his weary adjutant and allowed himself the briefest of moments. Then, with a sigh, he stood up, picked up his cap, squared his shoulders and started off. Orders Group was starting in precisely three minutes, and he would have a job to do. For the Emperor.

Sunday, 30 August 2015

523 - The Second Siege of Agratha - Aftermath Part 2

Korpsman Anders Eriksson's story;
262 Line Regt Liaison Detachment
Death Korps of Krieg.

---------------------------------------------

With a sigh, Korpsman Eriksson strapped himself into his seat, grinding his teeth a little at the patronising, sing-song vox voices piping out over the building roar of thrusters: these Cadians took this ‘health and safety’ stuff way too seriously. 

Eriksson couldn’t complain: the transport was desperately overcrowded, and he knew he’d been lucky even to get a seat. Then again, he felt lucky that he was still even able to use a seat: most of the poor wretches near him were on stretchers, and some quite evidently wouldn’t even make it through take-off, let alone the short hop back out into orbit. 

He sighed again. He was one of only a handful of korpsmen whom they’d been able to rescue, and he knew that he’d lost an awful lot of friends down there. 

                                                       ooOoo 
The Combined Artillery Park of the Cadian, Praetorian and Krieg forces. NB: In this image, Korpsman Eriksson is manning his autocannon in the bunker in the foreground (battery left); the Penal legion can be seen to the right of the Malcador tank, just behind it, and Bdr Schmidt is manning his DKK thudd gun in the line behind and between the two bunkers.
It’d been fine at first: the fire missions came through the net loud and clear and the thunderous explosion of ordnance leaving countless batteries had sent intense shockwaves through his bunker: a sound a feeling to make any man of Krieg proud. After the opening salvoes, of course, the guns had found themselves in a more settled rhythm, and the reports back from the spotters – broadcast over the vox for any who could still hear well enough – were very encouraging. It had seemed as if the entirety of the ork first wave had been blasted apart in places. Glorious. 
The DKK thudd guns - Bdr Schmidt is fourth back from the front. NB: The Imperium fielded NINE thudd guns this day, and the orks very very quickly grew to hate them. A lot.
But with the more regular rhythm came a lulling sense of ease, and the orks had come – taking them by surprise. 

Of course, they were defended: the gun park was neatly corralled and defended by a perimeter of Korpsmen, their line bolstered on battery-left by a smattering of Cadian penal legion too. But the ground was not kind: space available for siting the batteries had been extremely limited, and as a consequence, guns of all shapes and sizes – Cadian griffons, Praetorian thud guns and naturally the big siege mortars of the Death Korps – had been jammed way too close together. A very tempting target for any outflanking orks. 
The orks roar into view...on both flanks!
They had done their best, those like Eriksson on the perimeter. They’d cut down countless orks in the time they’d had, but the time they’d had was way too brief, and the greenskins way too fast and way too strong. Dead ground only fifty yards away had sheltered the orks as they closed in, and the only decent warning they’d got had been the guttural growl of engines: scores of nob bikers had suddenly appeared and let loose a terrifying fusillade of coarse shoota bullets. 
After the ork shooting thins the lines a bit, the DKK and (at the back) the Penal Legion sally forth to fight back.
The Krieg perimeter had held for a while, of course: it’s what they were bred to do, and the defence lines were strong, but in the time and space allowed, they couldn’t kill enough of them quickly enough. And then the bikers and waggons were upon them. It’d been clear to Eriksson, once they’d wrenched his autocannon round inside the bunker to fire back in on the battery, that the lines simply could not hold: the defenders were as brave and fearless as they should be, but even the finest Krieg bayonet training could do little against two tons of a huge ork bike with its spitting death and whirring blades. 

Eriksson had seen heroism like never before. Battery-right he saw the Hauptmann split a biker from the nave to the chops with his powersword before the dying ork – mid-throes – simply grabbed and wrenched off the poor man’s head clear off before, like grotesque puppetry, it had sprung back on the rubberised tube of his re-breather. He shuddered at the image. 

Old Bdr Schmidt had died well, too. Having scooped up the standard from the command section as it fell near his thudd gun, he seemed almost just to sense the ork leaping at him from the saddle. Without so much as flinching he rammed the standard hard into the ground, knelt down – looking for all the world like he was on the artillery drill square – and calmly watched the ork nob spit itself on the shaft, thrashing impotently until dispatched with Schmidt’s laspistol. That was the last he’d seen of Schmidt. 
Immediately before Schmidt's heroic act
As above; high angle.
It wasn’t just the Krieg either – over on battery left he saw the orange-clad NCO in charge of the strangely well-disciplined Cadian Penal Legions wade through the fallen men of his own section to face up against a hulking ork biker Warboss Raknor, toe-to-toe. He actually buried his chainsword so deep in the warboss’s sternum that it snapped off at the hilt: Eriksson had time enough to see the man punch the ork in the armoured jaw before the nearby Praetorian Malcador, ‘Dauntless’ was ripped apart by a massive explosion. Everyone nearby had died except – astonishingly – the NCO, who staggered, dazed over the fallen corps of his erstwhile foe before being gunned down by the crazed gunner of one of the waggons. Such bravery! 
Yet another hero of the Penal Legion attached to the Cadian 24th: our ludicrously brave NCO may be seen behind the Malcador. Obviously, this pict is from the initial Imperial deployment.
Such bravery. 

Eriksson’s survival was nothing but luck. His autocannon – the last intact in the bunker – had jammed, badly, and with no more shells streaming forth from the firing slit, and with the bunker door held shut by ork corpses the orks had failed to notice them anymore. Seeing the slaughter of the gunpark unfold before their eyes, and knowing the OC to be amongst those bodies currently being looted, he and Gunnison had re-tuned their own vox-set to the command net for new orders. 

“Cease fire,” the order had come down. “We’ll get you out – you may know something of use, so don’t get yourselves killed now.” 

Gunnison then sent intermittent sitreps over the next while as the orks quickly got themselves back in what could loosely be described as some sort of an order before heading off again. “Enemy are moving towards you, Sir,” urged Gunnison down the vox. “I say again: enemy are moving – at strength – towards your position Sir. Acknowledge, over?” 

But Eriksson had realised even then that with no more support from the big guns, the rest of the Krieg and all of the other troops would already be feeling the pinch at the front line. And now they were really in trouble. 
Meanwhile, the DKK fight off the green menace on the high ground in the middle of the main battle.
                                                  ooOoo 

With a sigh, Korpsman Eriksson settled back into his seat. He knew Bad Things had befallen the Imperium this day, and both he and Gunnison had already realised they hadn’t seen any other Krieg uniforms on board this transport – wounded or otherwise. 

His teeth started to grind once more.

------------------------------------------------


NB: I'm terribly slow at writing fluff, and Real Life (TM) has sucker-punched me in the last two weeks, but please allow me to draw your attention once again to these marvellous contributions from my co-conspirators in the camps of Col. Gravis and Col. Winterbourne respectively:
  • Gravis (part 1; plenty more thereafter: link here)
  • Winterbourne (part 1; more to follow: link here).
With particular thanks to Zzzzz,

- Drax.

Friday, 28 August 2015

522 - The Second Siege of Agratha - Aftermath Part 1

+++ TO BE CENSORED (strike through when done) +++

From the bedside of 

251259123 L/Cpl Hull, J,
B Coy, Cadian 2/24,
c/o Agratha Minor CCS A/657

Dear Sol,

Firstly, don’t worry – I’m okay. Secondly, I’m dictating this to the medicos: I’m afraid my arms aren’t much use for anything right now…but I’ll get to that shortly.

Emperor be praised, Sol, it’s been brutal. Honestly, I can’t tell you most of what happened, and you won’t believe the rest of it, but here’s the bare bones…
The right flank of the Cadian lines at kick-off. L/Cpl Hull is in the line in front of the building with the heavy bolters emplaced, with Commissar Brandt prominent behind him and to his left. NB: Sgt Windridge's veterans, in front of the main line, actually deployed by dropship later, once battle had been joined. 

It was glorious at first. We knew the big push was coming, and we stood to receive it: a line of Cadian Green, shoulder-to-shoulder with the Death Korps to our left, those frou-frou Praetorians beyond them, and our own 4th Armoured to our right. In His wisdom, the Emperor had even sent us a baneblade, there with the 4th. Think of it, Sol: a baneblade! I tell, you, they’re beautiful machines. Zarathustra, her name was.
The Baneblade 'Zarathustra' is surprisingly well camouflaged on the right of this pict.

Was.

The orks came on strong. We knew they would of course, and we were ready. Just as they started to close in on us though, the most perfect thing happened: the sky rained fire. Our artillery – blessed by the His guidance – tore vast holes in the greenskin lines…and then our gunline spoke. And it spoke loud, Sol: it fair roared. Machine and ork alike were blasted asunder by this onslaught, and barely anything seemed to survive, but survive it did, and before we knew it the ‘kans’ in the front of their lines, that’d been blown to pieces, were replaced instead by the dread form of a stompa.

Huge it was – and bearing right down on us, and as if this wasn’t bad enough, that’s when they started firing back. I mean, they’d been firing all along, of course, but at this point their shots started to hit home. I don’t even know what it was that ripped into our platoon – it seemed to come from nowhere – but suddenly, we were shredded. Half the lads, gone, just like that, and I was the only one left from my section.

Terrifying it was, Sol, but Commissar Brandt was there behind the line with the Lieutenant, and he soon got us going again.

Can you believe it? With the wounded and dying now all around us, we actually went forward! I joined in with those lads left from Shifty’s section at first and we just…advanced. What with me having the platoon’s only remaining melta, Shifty was keen that I did something useful with it, so he slapped me on the back and sent me off towards the stompa.

As always, Sol, the training kicked in. I got off a crack at it, but I don’t know if it did any good. What I do know is that all of a sudden, I wasn’t alone against it: Sgt Windridge's veteran boys fast-roped down, and boy, did they put some hurt on that great lumbering tin can! Before long, I’m pleased to say that the guns of the 4th Armoured had finished it off: it didn’t half go out with a bang!
Warboss Gorblud, prominent, top-right, leads his boyz forward. NB: L/Cpl Hull is just outside the right-hand frame of this pict.
The lunacy didn’t end there though. With the smoke still bellowing out of the stompa I realised that one of their leaders – an ugly great warlord called Gorblud, more machine than creature in his bright yellow mega-armour – had broken through into our lines, and was setting about the destruction of seemingly every tank of the 4th.

I realised something had to be done, Sol, and it didn’t take no Commissar to make me realise it this time, either. I went for him.

He was only twenty-or-so yards away, but by the time I reached him his bodyguard of filthy great nobs had been shredded, and only he was left. Huge, he was, and about to commit even more carnage in his feckless assault, but you know what they say about “The bigger they are,” right?
"Turn, Hell-hound, and look upon your death." Gorblud, alone now, but  having bagged himself a Leman Russ Demolisher, is not yet aware of the presence of L/Cpl Hull, who  may be plainly seen now, immediately in front of the stompa whose destruction he also helped to bring about.
I got him. The melta did its thing, Sol: I killed an ork warlord. Me.

That’s why they’re letting me take up the medico’s time here, Sol: it appears I’m now some kind of hero – a “Hero of the Imperium,” they’re calling me now, and I think that at least one of the nurses has already taken a bit of a shine to me.

I don’t really know quite what happened after that bit with the Gorblud fella, if I’m honest. I know that they surged forwards again: I somehow got wounded – quite badly, I guess – and the next thing I know I’m in this sick bay, miles behind the lines.

No-one will tell me exactly what’s happened (they’re taking it easy on me, because I’ve lost one-and-a-half arms and I’m dosed up to the eyeballs on happy juice) but I get the feeling it’s pretty bad. I can tell the staff here are feigning happiness when they come in, and I’ve started to realise that after two days (apparently) of being here I haven’t seen a single soul from B Company.

Still, good ol’ Drax was in charge, right? – So it can’t be too bad, right?



I’ll be in touch soon, Sol,

Take care, little brother.

Resurgam.

Jamie.

I'm terribly slow at writing fluff, and Real Life (TM) has sucker-punched me in the last two weeks, but please allow me to draw your attention again to these marvellous contributions from my co-conspirators in the camps of Col. Gravis and Col. Winterbourne respectively:
  • Gravis (part 1; plenty more thereafter: link here)
  • Winterbourne (part 1; more to follow: link here).
More will follow,

- Drax.

Monday, 10 August 2015

519 - The Second Siege of Agratha - Part 3: Friendly Forces

To step away from the fluff for a brief moment, Gentle Readers, I shall try to fill you in on where all this has come from.

Back in May, in Post 500 (here: link) I announced that I was planning to sell off my 40K Imperial Guard army. Within only a couple of days of this I'd had a couple of folks showing genuine interest (thanks, chaps!) and a message from Colonel Winterborne of the 4th Praetorian Mechanised Regiment (here: link) informing me that I had to go out fighting.

And thus a legend was born.

Shortly thereafter, and in a process totalling (so far) over a hundred emails, a home was found for the game (Kirton Games in Crediton, run by Col. Gravis), an enemy was found for the Imperium of Man and a handful of additional belligerents were uncovered too, so in total we now have the following:

  • 4th Praetorian Regiment of Foot (The Lord Governor's Own) under Col. Gravis himself, with a notable detachment of cavalry (here: link)
    Col. Gravis. Windswept. Bit of a smoldering 'Poldark' thing going on there, wouldn't you say?
  • 4th Preatorian Mechanised Regiment, under Col. Winterborne. I should point out that both of these Praetorian armies are absolutely bloomin' stunning and my lacklustre Cadians will sully the table just by being near them.
    Col. Winterborne. Whiskery. Okay - this guy means business. 
  • 2/24th Cadian Light Infantry under the local command of Admiral Drax (with recent reinforcements from a liaison detachment of 262 Line Regiment of Krieg, under Oberst Horne [please see Zzzzzz's delightful fluff in my last post, here])
  • An Ork Warband led by Warboss Gorblud (Matt),
  • A Second Ork Warband of Goffs, led by Braindead Bigsod (Mike) and
  • Yet Another Ork Warband led by Wazdakka Gutsmek (James)
Sadly my knowledge and understanding of our Orkish adversaries (both on and off the field) is limited, but frankly, that seems appropriate, given the fog of war (and the fact that the Ork players aren't bloggers).

Sadly, my grasp of the rules since 5th edition is also pretty tenuous, but I'm sure I'll pick it up, right?

Gravis and his team at Kirton Games [BUY STUFF FROM THEM HERE! --> link] have been doing a sterling job of getting tables, scenery, Leviathans etc. ready for this event (when their real lives have allowed it), and I'm grateful to Winterborne and Matt in particular for penning some great background fluff and rules. 

Mostly though, I'm humbled and touched by this fiendly ol' blogosphere of ours a-rallying round!

Thanks, All!

- 4 Days...

Saturday, 8 August 2015

518 - The Second Siege of Agratha - Part 2: Reinforcements?

[Being a guest post, from the pen of Zzzzzz from Devos IV (here)]

262 Line Regt Liaison Detachment

The five newly appointed Quartermasters of 262 Line Regiment were being interviewed one at a time in the command bunkers buried far below ground, where a long chamber beneath the citadel was set aside for the transiting Kreig Regiments on Agripinna. 


The next man went in. 

 “How’s the new job Horne? Are you missing company command? Have you reconciled the G1098 account yet?” 

“Sir? - Yes, sir. I am getting to grips with it, by turns.” 

“Good show, your new appointment is one of those things unique to us; we need people like you to ensure that it’s done properly.” 
The General sat forward, his face suddenly illuminated in glorious monochrome. Its ugly callouses of scaring and augmentation twitched as one human eye and one augmentation glanced over him. 

“Oberst Horne, you have been selected as Special Advisor to the Imperial Expeditionary Force 44. You’ll land somewhere near some Emperor forsaken plain called Bolon or Colon or something and travel to reinforce the Cadian 24th who are deployed in force to defend a small farm called Agatha or somesuch.“ 

“Sir.” 

“You’ll provide our expertise in defensive operations against Greenskins. Apparently two platoons of Tallarn guardsmen have been eaten already.” 

“Sir.” 
“You’ve served alongside the Cadian 24th before, haven’t you Horne?” 

“Yes, Sir. A little over eight years ago on Devos IV.” 

“Did they impress?” 

Horne considered for a moment. It was always hard to know where the old man was going with these questions. “Yes, Sir. In the final cityfighting for the planetary capital, their CO led a bayonet charge to meet a group of World Eater beserkers. He had no available support, but his action enabled 19 Armoured Regiment to move up and deal with the World Eaters. A valiant and worthwhile sacrifice.” 

There was a long silence whilst the one-eyed, mostly prosthetic General shuffled through the paper script and data slates on his desk. 

“Humph. I thought so. Straight after evensong this evening your soiree to worlds new was announced to the men. When assistance to the Cadian 24th was announced there was an immediate and spontaneous volunteering amongst the men to provide you with an Honour Guard.” 

There was an obvious pause that seemed to have been left for him to fill. 

“I’m flattered, Sir.” 

He was. 

“I’ve refused most of them, Horne, your Honour Guard will be limited to three platoons. That willll be all.”

Monday, 27 July 2015

516 - The Second Siege of Agratha - Part 1: Situation

Next month will see the last hurrah of the Cadian 24th, and they're not going out quietly. Thus, it begins...
Extract taken from "Roaring Successes and Dismal Failures - The Untold Stories of the Imperial Guard" by General Onan Ipithacus:
+++ THIS DOCUMENT HAS BEEN OFFICIALLY CENSORED BY ORDER OF THE INQUISITION. THOSE FOUND IN POSSESSION OF IT WITHOUT OFFICIAL PERMISSION WILL BE CONSIDERED HERETICS AND WILL BE PROSECUTED AS SUCH +++
"At the turn of the century 732M41 the Imperial system Azarus was subject to a mighty Ork invasion after the space hulk "Foul Behemoth" translated into the system. The initial invasion force landed millions of Orks on the planet who proceeded to attack, conquer and loot all that lay before them. The local PDF put on a valiant fight but were dramatically overwhelmed and had to keep giving ground to the green menace.
Eventually relief came in the form of a large Imperial Fleet complete with 52 regiments of Imperial Guard. The effect was immediate, as the Ork tide was stemmed on a number of fronts. However, by concentrating on defending key strongholds and assets, the initial relief force did little more then hold the Orks in-check.
It wasn't until a second fleet arrived providing a further 34 Imperial Guard regiments and spearheaded by 3 companies of Astartes that the Orks were finally pushed back and the land they had taken reclaimed.
After 12 years of brutal fighting, the war appeared to be won. The Ork menace had been broken and many of the relief forces had left for battlefields elsewhere in the galaxy. But the Orks had other ideas than to let this world be allowed to return to peace.
How they arrived in the system is still unclear, but a new Ork fleet snuck in to the system and descended upon an almost unaware planet. It is during this second invasion that some of the most incredible battles this writer has ever witnessed took place. The first deserving notarisation in this chronicle is the second battle of Agratha City.
The city had been swept over by the first Ork invasion with little resistance. But by the time of the second invasion, it had been reclaimed and used as an Imperial Guard strongpoint to protect the Eastern valleys below Mentosa Hive. It was of particular strategic significance, not only because of it's ideal location for staging an attack on the Hive city, but also because the thermal generators deep underground near the planet's mantle provided nearly unlimitted power for charging weapons and running the machines of war. As such it was set up to be a central rest, refuelling and maintenance station for all of the nearby Imperial forces.


The Officer in command of this outpost was Admiral Drax, attached to the the Cadian 2nd/24th Light Infantry. An experienced and much decorated officer, Drax had organised his command well, but a severe lack of good military intel from high command - mostly caused by the Orks jamming almost all the nearby scanning equipment - was about to test his abilities to the extreme.
A large Ork warband led jointly by the mighty Warboss Gorblud, the uncontrollable Braindead Bidsod and the Infamous Wazdakka Gutsmek had made planetfall not too far from the city and approached it with little warning. Had it not been for the keen recon units of the Cadian 24th, the Imperial forces would have been completely caught unawares and scattered in short order. As it was Drax had just enough time to call in reinforcements from the regiments stationed nearby.
To his aid came the best the world of Praetoria could provide: the mighty 4th Foot Regiment led by the indomitable Colonel Gravis and the 4th Mechanised infantry led by the renowned Colonel Winterborne. The Imperials did not have time to set up fully entrenched positions and had to meet the Orks almost head-on - a worrying prospect to the most steadfast of Imperial Commanders. They did have one ace-up-their-sleeve which was an artillery emplacement that gave them excellent range and coverage of the city and soon-to-be battlefield.
The Orks however, had also not been idle in their reconnaisance and had dispatched their own force to take out the artillery before it's full might could be brought to bear. It was a battle fought on two fronts and could easily swing either way through moments of genius or misjudgement. The scene had been set for a tale that would either paint the Commanders as heroes or harbingers of disaster."
NB: Narrative awesomeness courtesy of Matt. More details to follow. And this is going to be good: trust me.
- D.
PS: See also Col Gravis' most recent post, here: [link].

Wednesday, 24 December 2014

477 - Check Hedgehogs! [...sorry.]

A Merry 40K Christmas to One-and-All!

Thought I'd see the yuletime out with some 40K for once, as it's been an awfully loooooong time.

Months ago (in the summer, I'm pretty sure) Zzzzzz over at the brilliant Devos IV sent me a bunch of tanks to make - these fantastic 'Ratgard' Hedgehogs [please follow this link here to see the beautifully painted examples on their website]: an swish-looking Anti-Aircraft system atop a Chimera chassis in a proxy Hydra role.

Last week, after a gentle and suitably tactful reminder from the great Zzzzzz, I remembered that I actually needed to finish them. 

Here they are in all of their multi-pose awesomeness. NB: Please excuse the background: my modelling space (such as it is) has been overtaken by a 3' tree and a 4-footed grumpy-ass cat:
Lots of super-exciting things are afoot hobby-wise - trust me: there will be news for sure before this year is out...

All the very, very best to you and yours,

- Drax.


Thursday, 31 October 2013

384 Apocalpse Then - Redux

So... I don't want to say I've been off the radar for a bit, but TWO-AND-A-HALF MONTHS AGO now is when I went to vist the marvellous Zzzzzz at his gaff in order to take part in a massive apocalypse game.
 Now, what I cannot do is do offer any justice at all to the scope of the game. Instead - if you've not already done so - I'd implore you to swing by his blog, Devos IV, and check out his four-part post about the game.

All I can offer, really, is something of a minor insight into what can make a good apoc game for three fairly old, slightly hoary and very occasional players.
I was discussing this game with an opponent just the other day, and trying to pin down just what it was that made the day's game so very enjoyable. Hre are my further thoughts - in no particular order - punctuated by photos of the day's climactic smackdown. I hope you enjoy...:
 > Good company. I know this seems both trite and obvious, but actually, when you're travelling to spend an entire day with just two people (one of whom you've never met before) it helps if you can talk to each other.
 > Lots of miniatures. Yeah - lots. I had charge of the defending army: including some 30-odd tanks (mostly Leman Russes), two or three infantry companies (yup: companies - I must've been pushing a small battalion there), an artillery battery and two super-heavies. And they were ALL owned by Zzzzzz - and all painted too.

The opostition side was also mostly owned by Zzzzzz. This man LOVES his collections of models.
 > Great miniatures. Seriously, there were some lovely, lovely minis on the table. Pride of place in terms of visual impact had to go - of course - to the late-arriving titans, but Col Corbane's regimental aid post was astonishing in the flesh - as were all the models he brought along from Corbania: beautiful. 
> Not really knowing the rules. Okay, we have a vague idea, but a year after its release none of us had much of a firm grasp on 6th Edition rules...nor the specific rules for the pieces we were playing with, even though they were pretty simple by GW's standards. No: this was probably the best part of the day for me - the fact that rules were fudged or guessed at to help along the narrative (although the others were undoubtedly better at this than me - I blame the bewilderment of being suddenly alone in charge of 15billion points' worth of traitrous Guard) worked really well. Plus Zzzzzz takes a disturbingly meglomaniacal joy in this approach...
> Narrative gaming. Those of you who aren't familiar with his material, trust me: Zzzzzz has a backstory to Devos IV that would make Tolkien burn with shame. And he feeds this into the game with the breezily encyclopedic knowledge of th best kind of Gamesmaster.
> Bacon. There was a lot of this. I may or may not have consumed most of it. I am not proud...but in my defence, Mrs Drax is a confirmed vegetarian, so it's a treat.

> Tea. Yup.
 > Playing outside. PLAYING OUTSIDE. In the UK. Yes, folks - despite being about 11hrs long, this was easily the most comfortable game of 40K I've ever played. As a kid I played in under the sloping eaves of our loft or - worse - on the floorof my brother's bedroom (I remember having our huge Epic armies battling across the horrid 80s carpet), and as a tall adult I've suffered many bad backs from tables that are 3" too low...but to play on a 12'x6' table in the middle of a quiet, pleasant, SUNNY enclosed garden really was a smashing experience.

> Escalation. The last time we had an Apocalypse weekend at Zzzzzz's we played a lead-in game (which was brilliant) but this left us short of time, so the 'second' game(!) merged into an Apoc game. This time, Zzzzzz had planned for this, so put simply the game started big and just kept on escalating, with literally a new wave of tanks arriving every turn (see the photos), and titans strolling on in the endgame. Wonderful.
> Scenery. Zzzzzz also had hand-made a selection of defensive lines and fortifications. Just brilliant (when you're the defender!).
> Cinematic moments. Like when Marbo turned up for the forces of good, realised my command bunker had been modelled with the blast doors left open(!), and rightly enough lobbed in his demo charge with grave results.Genius! Art wins over life.

> And finally, the look on Corbane's face as case after case after case of painted tanks and minis rolled out of Zzzzzz's garage. Absolutely priceless.

If you ever get the invite, go: you won't regret it, that's for sure!

More soon,

- Drax.