As usual, the title says it all. I've been finding an oasis of calm recently in the midst of real life rubbishness, and I've found it at the new gaming club. Not that there's anything amiss with my normal club(!) - it's just that this one is - well - quieter*.
ANYWAYS, I've played two games there in the last fortnight, and I fancied just quickly breezing through them in two posts:
Game 1 - 2000pts
Something of an ad-hoc affair, which led to me and Guy teaming up with our Brits attacking Steve, Ben and James and their nefarious Germans in order to secure three objectives.
|(Some deployment and turn 1 goodness)|
The game started well for the Brits as with our opening round Guy's Firefly put a 17pdr shell into a building and blew it to smithereens, taking two German units with it and leaving that objective far less protected.
|The building that was flattened.|
This is from later on, after the
lorried PIAT flattened the Puma
Guy and I used the 'denied flank' tactic, and our tactics worked, but we had luck and experience on our side too, it seems. The Germans invested way too much energy and firepower into dealing with my weak but distracting feint on the right, and in the meantime our tanks sat back and blatted away with HE at densely-grouped troops, and our lorries surged forward carrying PIATs and flamethrowers of sure and certain destruction (see above).
Surprising speed and aggression from the Brits paid off in the end against a faltering and uncertain German defence...the presence of my two armoured cars helped, too!
|On the centre-right, meanwhile,|
MY sneaky wee PIAT immobilises
|...and the AEC III zooms along|
the road to join in the fight too!
In the end, we'd somehow gained both the left and right objectives, and the Germans only had tattered remnants with which to defend the centre, so it was a solid win. Top units really could go to the Firefly, the PIATs or the flame team, but it simply MUST go to the transport section and its super-brave deliveries! Pete Johnson Beharry VC, eat your heart out!
|In these last two pics, you can|
see my troops seizing the right
objective after flying down the
road in a lorry. Next, another
section surges toward the centre.
Take it easy, Good People,
*It's also in the most archetypical village hall imaginable, which (on a socio-architectural level if nothing else) brings me a huge amount of happiness.