Monday, 10 December 2018

664 - Bolt Action Tank Wars

Hullo, All!
Last week I had the singular pleasure of getting to play a stonkingly fun game of Bolt Action 'Tank Wars' again...and I just had to share some of the pics!
I'll spare you the detailed narrative, but essentially it was a 'meeting engagement' between two of my own forces: my late-war Heer versus my British 11th Armoured Division, played by 'C', who also brought a Churchill Mk III along to join in the fun.
Many thanks to David at the club (and C) who between them contrived to make a beautifully themed 8x4 German village table with smoke curling gently from the homes of its unsuspecting residents. 

Pics now!
One of my 11AD objective markers
 Flammenwerfer!
 Flammenwerfer incredibly strikes again! Bye-bye Tommycooker Firefly!
This bastard 6pdr was in ambush all game. Git.
 First outing for this lorry.
It turns out that the sides (1750pts each) were really well matched, and 'C' was of course a smashing opponent: he was thoroughly sporting throughout, and - like me - took as much amusement in his own fluffed rolls as he did joy in mine!

As always, the real star of this clash was the scenery. Now...what I really need is a better camera!

Thanks also to Justin for the kind use of his photos.

Cheers,

- Drax.

Monday, 3 December 2018

663 - German E-50 Standardpanzer Finished

...it's too big, of course, to fit in my lightbox though, so the pics aren't too good.
With hearty thanks again to Zzzzzz for the model,

[By the way: blogger has been weird with comments recently, so I apologise if yours have disappeared...]

- Drax.

Sunday, 25 November 2018

662 - German E-50 Standardpanzer W-i-P

Hullo,

I've been busy: it's not yet done, but here are some work-in-progress shots of my hulking-great E-50:
 With ''ambush" camouflage, above, and with just the colours blocked in, below.

It should go without saying that it looks far better in real life than these pics can do justice to!

Model by Company B, courtesy of Zzzzzz's generosity.

- Drax.

Friday, 16 November 2018

661 - Early-War German Vehicles

Does exactly what it says on the tin: last month I finished off three early-war transports to accompany my captured Bren-PaK36.
 The two Lledo Mack trucks are intended to represent two captured BEF trucks which have been captured and hastily repurposed by the Boche; the open-backed one is supposed to be a requisitioned civvie truck. 

(NB: Here it's seen with the crappy flash)

As they make their way into North-Eastern France, then, my Germans now have the means to actually keep up with their tanks without knackering their horses!

Until next time...

- D. 

Friday, 9 November 2018

660 - Bolt Action Game Vs Charlie Foxtrot

Hullo, All. 

I had the singular pleasure - last month - of visiting Charlie Foxtrot HQ in Darkest Cornwall for a game of Bolt Action. What a smashing afternoon it was, too, although I apparently didn't get many photos, alas.
Although the Horsa disappeared before the actual game, it set the scene beautifully, as the Paras had invested the smallholding, and my Heer had the unenviable task of dislodging them.
We played one of the missions from the rulebook - the one with the weird reserve rules where they can potentially arrive from all over the place - and as I was attacking veterans in cover, things were rather stacked against me...but it was super-fun to try!
Here, the Heer advance against the brave Brits. Or try to.
...whilst on my right, my reinforcements arrive - too few.
For a laugh, my troops tried a 'Hail Mary's assault on the farmstead. Their dice rolls - inevitabily - were no better than any of the others.
And this - ultimately - was where I made my final stand. The Brits prevailed utterly, and an enjoyable time was had by all!

With hearty thanks to the marvellous Charlie Foxtrot for his hospitality...not to mention the chance to see his amazing collection of beautifully painted toys and (of course) scenery!

Until next time, then,

- Drax.

Thursday, 25 October 2018

659 - New Bolt Action Scenario: Hasty Attack - Part 2

Hullo, and welcome to part 2!
To recap... I've been a busy beaver recently: not only have I got a bunch of modelling and painting done (details soon) but I've also been play-testing a scenario I wrote for Bolt Action. As I've played it twice now, rather than try to present two different battle reports as well as the scenario itself, I think I'll just outline the scenario in this post (with some pretty pics from Game 1 in the last post, here(link)) and then reflect on it a little in this follow-up post, with some more pretty pics from Game 2 to illustrate.

To re-recap...

The basic idea is that the attacker has to come on from two table edges to blindly advance to engage a defender whose forces are completely hidden practically anywhere on the table (marked on a map, rather than placed on the table) in order to take the centre ground. Both sides start with just half their units (either secretly deployed or in the first wave) and all else arrives from reserve. The attacker has a 20% points advantage and a preliminary bombardment on a 3+.

In the first game, I had attacked with my Heer against veteran British and lost badly. For this second game I was attacking again, but this time with my 4KSLI Brits against Steve's Germans...and I won!
The table during turn 1.
By this point my carrier has uncovered the hidden
Fallshirmjager (bottom-left) and then been rumbled by a
hidden PaK40 (mid-left). It died quickly. See pic below too:
The hidden PaK40. Effective camo net!
The Fallshirmjager killed off the passengers too, but were
themselves wiped out by more of my advancing recce screen.
Meanwhile, I also advanced in the centre, toward the objective ruins.
My Stuart Jalopy led the charge against the incredibly resilient
Fallschirmjager on the upper floor.
AND THEN, A SODDING-GREAT TIGER APPEARED FROM ITS HIDING PLACE. Below, you can see its owner - my opponent Steve - helpfully pointing it toward my troops. Git.
Suddenly, the Jalopy felt rather...vulnerable.
Beside the building, you can see my PIAT team edging bravely
forward to engage the Tiger. They hit it twice, but to no effect.
So it goes. 
Steve's last remaining squad deliver shooty-shooty death to the
brave PIAT team. For them, the war was over.
In comes the cavalry...
...but that 75mm gun also struggled against the Tiger, and the
blasted thing kept slinking away behind the cover of the ruins. Grrr.
With the Jalopy destroyed and the Cromwell (which could no
longer draw a bead on the big cat) distracted by spotter-hunting,
my lovely Staghound weighed in with its puny light AT gun.
Any port in a storm, eh?
Meanwhile, my Toms swarm the ruins, and mop up his infantry.
This was pretty much the end for the Germans as the boys from
4KSLI - supported by the RAF Regiment - stormed the ruin and
defeated the beleaguered defenders.
End game.

I'm not actually going to go into any more detail about the scenario itself, as I may yet publish it elsewhere, but it was brilliant to get a chance to play-test it a second time, and I was very grateful to the assistance and notes from Steve and Guy. Without a shadow of a doubt, I absolutely love, love, love advancing into a scenario when I know there is an enemy force lurking, but I've absolutely no idea what or where. 

So. Much. Fun.

I shall leave you with some of the pics I took of my troops, just because. 
Rock Apes, manning the carriers.

Thanks for swinging by,


- Drax.