I won't even pretend to have read much of 6th edition so far - real life has got in the way - but I've dipped in an out and I have a few thoughts and questions. If anyone's able to shed any light on any of these I'd be grateful...
- Overall I like it. It seems to be a better version of 5th with some stuff that makes more sense. My only real concern is flyers, as I've never believed that the 'scale' (in real terms, i.e. a 6x4' board) of 40K is appropriate for flyers. Also - a 36" move with 4 weapons at normal BS? Jeez.
- I like the 'snap fire' idea too...though there's a caveat (see '5', below).
- Why doesn't a Hydra have the 'Interceptor' rule? For that matter, what does have the Interceptor rule - I couldn't find anything on the weapons chart which has it. It's a pity if the Hydra doesn't, as the FW fluff has always maintained that they're often used to support ground actions...although I can kinda see why GW would neuter it a little.
- The hellhound now seems a little cooler as it can fire two weapons on the move, but aside from this has anything else in the Guard codex improved much?
- I suspect I'll come back to this, but it seems to me that the one thing keeping Guard infantry in the game over the years has been the abundant number of poorly aimed very weak shots they have. Now it seems everyone will have an abundance of poorly aimed shots. Now, they may not have as many shots as the Guard, but as far as I'm aware every other faction has a basic weapon that is far better than the Str 3, no-special-rule lasgun. In fact, does any other faction have a Str 3 basic weapon? Some have Str 5! Some have 'Gauss'!
For years orkses have been able to pop off Str 4 shots with gay abandon and no-one's really cared because they can't hit a barn door at 10 paces. But now that everyone can let fly even if they can't hit the door at 5 paces, the Guardsmen are at something of a disdvantage by comparison, I feel.
- On the plus side, I feel no urge so far to change my army - it still seems perfectly viable in 6th (although my beloved Penal Legion have been a little neutered).
- On the minus side, I anticipate anyone with flyers (for which read "everyone") will be able to massacre me. (1) Fly onto table 36" to wherever is desired; (2) Shoot every kickass weapon with BS4 at whatever takes its fancy in my battle line with complete impunity. *gulp* (3) Be really hard to hit back. I appreciate this is relatively 'realistic', but, er...
- Can I snap shoot at full rate of fire? What about when I'm being assaulted?
- I like the grenade rules. Although it'd be fairly fun if every one in a unit could lob them...at BS1. The Guardsman in me likes the idea of inept troops landing grenades in amongst themselves. Joyous.
Any thoughts, anyone?