Having not played 'Test of Honour', on which it's loosely based, I didn't really know what to expect, but I thoroughly enjoyed it, despite being well and truly beaten.
The 'pebbles' system of activation is really interesting, and a cool change from the Bolt Action/Cruel Seas dice mechanic. I also loved the 'omens', as I'm a big fan of random stuff happening mid-flow!
A couple of things didn't quite sit well with me: most notable was that when my light javelin troops (peltasts) were charged, they couldn't choose to run away; also, for a game wherein facings of phalanxes are important, the triangular bases seem slightly unhelpful...
(I lost, despite the cooler pose.)
...but then, I haven't yet got to read the rules, yet, so these things may well be fully addressed!
If nothing else, it was great to be reminded that UNPAINTED MODELS CANNOT WIN!